Changed: Renamed “firing flash” to “muzzle flash”.That does not apply to Templates.bin, Armour.bin, Builexp.bin, those will be always saved regardless if modified or not. Added: Structures editor will save only those files (*.bin, data.r16, sound.rs) where any modifications were made. Added: When you have configured Campaign and Mods folder on your mission and attempt to save changes in structures or tileatr editor, editor will automatically save the files into Mods folder (and automatically create Campaign and Mods folder if it did not exist).Added: When you attempt to save over original game file (map, *.bin etc.) editor will show a warning and let you choose not to save.Here is list of changes done since the last release (pre-release 5): Klofkac has released an update for his Map and Mission Editor, this time reaching version 2.0
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